AI Insights · Timothy · April 2023
Top 5 Sandbox-like Games on iOS in Africa: Q1 2023 Performance
In Q1 2023, sandbox-like games on iOS in Africa saw varying trends in downloads, revenue, and active users. Here’s a closer look at the top 5 performers.
In Q1 2023, sandbox-like games on the iOS platform in Africa demonstrated diverse performance trends in terms of downloads, revenue, and active users. Here's a detailed look at the top 5 games in this category.
Roblox from Roblox Corporation experienced a steady revenue stream, peaking at approximately $36K in the first week of January. Weekly downloads fluctuated, starting at around 10.9K in late December and dipping to 6.7K by early March before rising again to 9.9K at the end of March. Active users remained relatively stable, averaging around 165K throughout the quarter.
IMVU: 3D Avatar Creator & Chat saw its revenue peak at $2.2K in the week of March 20. Downloads showed a significant decline from 2.8K in late December to a low of 739 in late February, before a slight recovery to 890 by the end of March. Active users were fairly consistent, with a slight dip in early March but ending the quarter around 9.7K.
Block Craft 3D: Building Games from Wildlife Studios had a modest revenue performance, peaking at $235 in the last week of December. Weekly downloads saw a peak of 1.2K in early January, dropping to a low of 576 in early March, then recovering to 907 by the end of the month. Active users showed a downward trend from 4.7K in early January to 3.2K in early March, with a slight recovery to 4.3K by the end of March.
MultiCraft — Build and Mine! from MultiCraft Studio did not generate any revenue during the quarter. Downloads started at 1.4K in late December, fluctuating throughout the quarter, and ending at 937 in the last week of March. Active users were relatively stable, averaging around 10K, with a slight peak at 13.7K in early January.
Minecraft from Mojang had its revenue peak at $5.8K in the first week of January. Downloads were relatively stable, ranging from 590 to 752 throughout the quarter. Active users saw a peak of 44.7K in late January but averaged around 39K for most of the quarter.
These insights are based on data from Sensor Tower. For more detailed analysis and insights, visit Sensor Tower.